![]() The gauge is charged mainly by performing special moves, but is also charged at a slower pace by both giving and receiving damage. Dodging is changed, with the backwards dodge changed (so that the fighter performs a backwards, then forwards, dodge).Įach player has their own Power Gauge, now displayed at the top of the screen under the lifebar.The "assist attacks" of previous games (as well as the Teammate Affinity system) is removed. "MAX Mode" is revamped into two power-up states: "Counter Mode" and "Armor Mode".Players can no longer choose from two Command Modes, with the game using a variation of Advanced Mode (with some things, namely MAX Super Special Moves, from Extra Mode).Fights are played in traditional rounds (one-round, best-of-three, and best-of-five). The other character is the player's Striker for that match. Prior to each match, each player chooses the character they wish to fight with. ![]()
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